Type segmentation distinguishes the display technologies employed in arcade game monitors, which directly influence performance specifications and cost structure. Liquid Crystal Display (LCD) units dominate the market due to their thin profile, low power consumption, and scalable resolution, accounting for roughly 60 % of total unit shipments. Light‑Emitting Diode (LED) panels, a subset of LCDs with back‑light arrays, capture an additional 25 % by offering higher brightness and longer lifespan, thereby expanding the premium‑segment revenue. Cathode‑Ray Tube (CRT) monitors, once the industry standard, have declined to under 10 % of volume but persist in niche retro‑arcade installations where authentic phosphor response is valued. Organic Light‑Emitting Diode (OLED) displays are emerging, representing about 5 % of the market; their superior contrast and rapid pixel response position them for future high‑end cabinets, albeit at a higher price point. Collectively, these type categories constitute the full Arcade Game Monitor market size, with technology adoption rates reflecting both legacy support and evolving consumer expectations.